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God_43 Unofficial Patch 2.2b
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Change log:

- 2.2b

. Clean up code for release
. Did some rebalancing of enhancements.
. AI Build larger quantities of non infantry units, mainly builds infantry still.

- 2.1a

. Re-balanced game elements, certain constants that were over powered have now been lessened.
. Slowed growth of economies with the eco mod, much more sensible and also more natural.

. Created a growable resource with regards to tourism, meaning investing fully in tourism will pay off, of course if you enter a war or something rocks your stability/relations you may end up losing a large chuck of revenue from tourism.

. Nuclear weapons do much more damage than before....beware.
. Re-balanced government controlled economic model to fit with new improvements.
. Fixed a few bugs I had produced (I am not telling you what they were).

- 2.0e

. Fixed bug with death rate

- 2.0d

. Clean up code for release
. Did some rebalancing of enhancements.

- 2.0c

. Fixed some bugs with the GTM handling.

. Added new formula for increased nuclear damage, and ended diminishing returns.

. Increased Budget sliders effect, have more effect.

. Eco Mod added


 
 
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